Showing posts with label B4. concrete experience. Show all posts
Showing posts with label B4. concrete experience. Show all posts

Friday, September 7, 2007

Final 3


I refined a few parts of my final just to make it a little bit better. I made the yellow colour of the barbed wire less intense so it didn't draw away the attention from the snake and the bird as much, and could be seen more easily. I took away the box surrounding my image because it did not necessarily look necessary, as well as it made it harder to see the reification of my assignment. The barbed wire is still there still giving a sense of being trapped with nowhere to go. I also changed a bit of the video, as now you can see that there is no gap inbetween the two videos and merges must more nicely.

Thursday, September 6, 2007

Final 2


Refined final

Final notes (dangerous, lethal, vicious, ruthless)


My idea being dangerous, I showed with my colour, the colour black and yellow which is seen on danger signs and the textures were all a dull colour which tends to seem like a dangerous colour. The form I wanted to show was a viral, afraid to tough it, as though it is poisonous and potentially dangerous, which formed my reificated and invarianced shapes. The shapes it creates is of a snake that soon attacks an innocent bird, which is shown next to the snake and shows the juxtaposition.
Using premier pro to combine all the videos together because of the morphing making it unable to morph into all sorts of shapes. The texture mapping being very useful as I could precisely put the texture in a specific angle and place on the object. Unable to attach to add extra detail however, was shown to some extend as though it was hidden of attached to the object it was intended to attach to.
Reification was shown in the final product as all the images was shown with objects not joined together but forming an image inbetween the spaces and although it first came from a simple shape but then morphed into a different more complicated shape, you could still see the sphere within it, which is where invariance came into the video, that no matter how distorted and transformed the shape was, it was still obvious it came from a sphere originally.

Edit mesh

Using edit mesh was very useful as I could change things within the elements throughtout the film I was making. By using this tool I was able to delete specific polygons and then I could alter the vertexes to the shape I needed to make my reificated shape, the problem with this method was it was difficult to make other shapes as I would have distorted it too much.

2 main videos joined



As I found morphing quite hard as I made shapes and then expected them to morph into something else, It proved difficult, as I tried reificating the image into a reification of another, it would change my video as I did not want it. Trying to replace the spheres did not help either as that just removed my whole video, so instead I used Adobe premier pro to join the two movies with a background.

Colour changes/uvw mspping


from http://www1.cs.columbia.edu/~sedwards/photos/bahamas200511/picfolio/midnails/20051126-4941%20Spikey%20Plant.jpg






As my idea was about the keyword "dangerous", so to incorporate the juxtaposition, I made a video about a dangerous snake attacking an innocent bird. As the bird came about it was used in a way that first formed from a perfect whole sphere, whereas the other parts creating the snakes would be created by viral looking spheres as though it ought not to be touched. So, to further elaborate the bird and its juxtaposition before it is attacked, I wanted it to look nice with a fluid type texture and as it is attacked it would change textures to that spikey viral texture, but was not able to change it, so instead I put the viral dangerous textures on all elements and the form of the perfect sphere that showed the bird after was enough for the juxtaposition, as well as the bird place right next to the snake.
The uvw mapping came in quite useful as you could control the image of the texture and how it would turn out on the element, using different types of textures.

Attaching, altering the video

I found it really hard to attach and then use it as a video as for some reason, after I have attached the elements, the video would distort and would change the whole video, so instead I used the elements without attaching it making it as unobvious as posssible.
Using attach for little minor things like if I wanted to have the same texture I could just easily attached the elements and could put the same testure on all.